The online racing simulator
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wtf im nameless
S2 licensed
From what i've read online Leo Bodner (sp?) is making a USB Force feedback chip that you will be able to use.. but its not done yet. I'm pretty sure thats what I read, but don't quote me. I do not know of any other chips to use.. but if you do find one, please post it or PM me since i'd like to try building one myself.
wtf im nameless
S2 licensed
im going with beta innovations myself...

http://www.betainnovations.com

Im just waiting for my dash to get installed.. then its onto the gauges and the rest.
wtf im nameless
S2 licensed
Great idea.. i think the after video is just a touch too extreme, but its good to show what it would be like.

+1 for your great idea..

Good job!
wtf im nameless
S2 licensed
I have a working handbrake from a car in my sim... just buy a hand brake, a spring and a joystick. Wire it up as a second controller.
wtf im nameless
S2 licensed
Quote from AstroBoy :How about scrapping tearing it up and sending it down to me hehe its a win win, u get rid of it and i get this flawed version lol.

Anyway i hope you get rippin back into it to complete it soon...or later which ever takes your fancy.

lol, i'm going to assume that shipping some plywood and a car seat over seas would cost a lot more than you going to your local hardware store and buying it. heheheh.
wtf im nameless
S2 licensed
Quote from Bob Smith :You tell a mod what it is you want to change.

Then we humourously add NFSU2 as a poll option and give it 200 votes.

bhahahah I saw that post before I even joined this site or bought LFS. I had to sit there and ask myself.. it this a joke? is LFS that bad that people like NFSU2 better? wtf is going on? this place is strange... I never stopped wondering till I just read that hahahahha
wtf im nameless
S2 licensed
Quote from Rotatox :not fun FRUSTRATING lol......btw don't expect pretty photo's of inside, its a mountain of pieces everywhere....the outside looks nice though . Cars have screws in all the wrong places

lol I understand your frustration. I just saw this thread for the first time yesterday and I think i'm just a couple steps ahead of you. I finally got all angles and positions of seat, e-brake, wheel, shifter and pedals... took 3 prototypes to get it right.

I finished painting some of the outer panels and carpeted the interior.... now im on to the dash section next. It's fun when everything works right, its not so fun when your done your secon cockpit and its still not perfect.. lol.. i'm sure i'll end up tearng this one up and moving on to #4 once I find the flaw in it.
wtf im nameless
S2 licensed
Quote from Juls :For me the best would be a thin LFS-view client, able to connect to a running LFS client/server and simply display a view. It could be very interesting, because it could be used to create multiple viewports displays AND as a client for watching LFS races broadcasting!

http://www.lfsforum.net/showthread.php?t=40698

Did you see my angle camera's in action yet? We're soooo close to a solution.
wtf im nameless
S2 licensed
Perfect, thanks.
How many controllers can LFS support?
wtf im nameless
S2 licensed
I am in the process of building my cockpit and cannot find this info anywhere.

Is there a limit to how many controllers LFS can see? Say I had a G25 wheel with an act labs shifter and different pedals. Then I wanted to add buttons in my dash on another controller.

On the flip side of that is there a limit of the number of buttons LFS can see on one controler? I am looking at some stuff from beta innovations and some of their stuff can handle up to 84 buttons or more on a single usb controller.

Other than LFS what about any of the other good PC sims? Any limiations I should watch out for while building my carsimpit?
wtf im nameless
S2 licensed
See thats the thing, i'm no programmer so I might be missing something huge but.. I think something along these lines might work if someone can make it happen.

There's a lot of input/output features when it comes to this game. Tachs, speedos, secondary LCD's that give you information on your game.

Obviously this game is piping out a lot of information.

From what I understand the demo of this game is the same as the full version, you just need to put in account information to unlock it.

If you included a menu in the demo version of the game that could take whatever extracted information it needed to do nothing more than create an exact non playing duplicate, a specate mode if you will of the main game it would solve all licencing issues (unless the devs wanted to charge for each monitor, which im sure some people myself included would pay.. look at it like a fee for putting this feature in the game).

I would assume it would be easiest to do this on a single PC running windowed mode, which would be ok.

The next level would then be to be able to pipe this information via lan, not the internet to a second PC for a second, third or fourth full screen display.

The other option is this.. We already know that the game runs on SoftTH and TripleHead2Go. I myself run SoftTH at 5040x1050 resolution and it looks great.. so we know that it is possible to force LFS to run at super wide resolutions..

That brings me to my next point, when your playing LFS what is a rear view mirror? Its a box thats showing you another camera angle in game. It is no different than my proper triple screen demo... the box is just too small and showing the wrong angle.

We need a menu in game that works like this

# of monitors: 1,2,3,4

If you run two or more monitors for gaming your already running SoftTH or TripleHead2Go so that takes care of your wide resolution, so the game just has to do this:

If you select two monitors, it gives you two views, no different than your main view and your rear view mirror. It just divides the screen differently.. instead of your main view looking forward and your "virtual" rear view mirror which is just a small box with a second camera angle it does this:

You have two views, the screen is cut right down the middle and it auto configures the angle based on your resolution and FOV settings (or you can do it manually) SoftTH or TripleHead2Go figure out the resolutions on their own.

If you select 3 screens it does this same thing but divides the screen into 3, again softTH or triplehead2go spread that one image over 3 monitors and your done.

We already know that the game can have your main view, three in car rear view mirrors plus a virtual rear view mirror. Thats already 5 different camera angles in the game at once. Heheheh you can keep your in car rear view mirrors... i'll take triple screen and my virtual rear view mirror instead. Just change the size of the mirrors to the size of the side monitors and move the camera angle to correspond.

It just looks to me like everything needed for 100% proper multi view is already built into the game.. you just need to change the size and angle of the rear view mirrors and left SoftTH do the rest... or take it to the next level and extract it on a second PC on your Lan and be able to run unlimited monitors and views.. my god can you imagine? You could even combine the two idea's so you could run up to 8 screens on two PC's at a playable frame rate.
Last edited by wtf im nameless, .
wtf im nameless
S2 licensed
I will have to test if the lag is a lot worse online... single player it is amazing... the delay is so small you don't notice it at all unless you look for it.
wtf im nameless
S2 licensed
ok, here's normal SoftTH:
http://www.youtube.com/watch?v=7RLdaGkUNsw

Here's my multi view:
http://www.youtube.com/watch?v=tHl_6tuuFc4

Notice how much more side angle you get and how the lines on the road line up much more. I will get the FOV even better on the multi view setup and get some better videos... its hard to drive a manual while trying to tape 3 screens at once. The red tool box is really noticable on the left when you compare the two...
Last edited by wtf im nameless, .
wtf im nameless
S2 licensed
Quote from vane :i have had an idea that would knock it down to two screens. Have a curved screen at the front and a curved screen at the back, then have projectors pointing at them. Adjust the field of view so you don't get out of proportion view. Because they are gonna be curved, the left and right side of light would hit the screen quicker and it would be closer than the light coming from the centre so changing the field of view would work. you may need to adjust the angle of the curvature of the screens. just a suggestion, i will draw a diagram some how if you like

OR

get a set of video goggles and a TrackIR set much cheaper than buying two £1000 projectors

IMO two screens would not work, and why I personally would not like it.

I want to do this for my side vision. curved projection won't give me an image on my sides that gives me a good sense of speed.

I can also use the main 120-133 inch screen for movies and xbox and regular PC...

in adition to that calibrating a curved screen so it looks right would be a lot more challanging than 3-4 flat screens.

My issue with TrackIR is that if im racing a car, sure i'll turn my head to look around, but normally I just use my eyes to look around, not my whole head. Just like real life the moving background should be stationary and my head and eyes should move to see the things around me... I'm sure you'd get used to a TrackIR, but its too different from real life for me to want one... I dunno, I might still order one to try it out and see.. but we'll see.

I did a similar video using just SoftTH normally, i'll upload it as well so you guys can compare the two, what a huge difference.
Last edited by wtf im nameless, .
wtf im nameless
S2 licensed
All im thinking is that the game can already run proper 3 screens or more... its just a messy way of having to do it.

I don't know how big of a job it would be to add a feature like this, but if the devs could add a menu in the game where you could either run multiple camera angles on one screen thats divided in three, so this feature would work with SoftTH or TripleHead2Go then you could run it triple screen with one pc and one licence.

or, if you could make it so if you own a licence, there was a way to launch LFS as some sort of a slave and all it would do is spectate a local PC. Even if your racing online, you still show up as only one person..
the slave is just connected localy and is totally seperate from the online portion... You could either load a couple copies of the slave on your single PC with 3 monitors and run it windowed like in my video... or you can run it on another PC that is connected on your lan...

One of those two things would be so sweet... because right now the one thing you could not do with my current setup is hot laps.
wtf im nameless
S2 licensed
http://www.youtube.com/watch?v=tHl_6tuuFc4

Here it is in action.

Please keep in mind I just got this idea this morning so it will be tweaked to run in full screen mode with proper frame rate.

But this gives you an idea of what can be done.

Check out the rear view mirrors... it is hard to capture with a camera, but when your playing with ai,... and you see them in the rear view then they pull up beside and pass.. it looks unreal.. You just can't capture it with a camera because from where I sit you can only capture one monitor at a time with the camera, but my eyes capture all 3... anyways, i hope this at least starts a good conversation and can get this idea pushed in the right direction.

Enjoy all

-nameless
Last edited by wtf im nameless, .
wtf im nameless
S2 licensed
ok... so no jokes.. it works.

Yes, its running in windowed mode right now because its being driven off one computer but, the frame rate is bad.

But I am currently playing single player triple screen with seperate camera angles all alligned up and oh my god let me tell you... it is sick sick sick sick

wow... i'll see what I can do about some pics or video.



Triple screen triple PC setup here we come.
Last edited by wtf im nameless, .
wtf im nameless
S2 licensed
Quote from Jakg :No, but I dont really think that having a semi-high spec PC for each monitor is a "sennsible" solution.

Neither is spending thousands on motion.. but, there are certain things in life that cannot be done both properly and inexpensively.

Some people do it one way, some the other. There is no right or wrong in this situation.. some people would think its crazy, others would do it in a heart beat.

I know it would not be cheap, but for the level of immersion it would give you, the sense of speed.. fov? yeah, its now obsolete.

My PC peaks at 333.3 FPS on some parts of this game with everything max'd and probably averages 200FPS when racing with lots of AI.. with the price to power ratio of PC's now I don't think you'd need much to run this game at 60FPS locked.
wtf im nameless
S2 licensed
Quote from Jakg :This doesn't work online (without lots of licenses) and you'd have to run windowed.

I understand you'd need one licence per game online with the way it is right now.... and as for it running windowed that may be only if you run it on one PC, if you had 3 x PC, 3 x monitors and 3 x games.... would there be an issues then?
wtf im nameless
S2 licensed
and don't forget if you do it with multiple PC's using one screen per PC you could do:

Main View
Left View
Right View
Rear View
Sky cam on ceiling
Road cam on white painted floor
You in your cockpit in the middle of the room
3 x Real rear view mirrors since, you know.. there's a 133 inch screen behind you.

running 1920x1080 each all locked at 60FPS for silky smooth graphics even if your online racing 20 people.

The game already supports all but the rear view since the drivers head can't turn like an owl...

It would just be such a pain in the ass to have to boot each pc, load each copy of the game with 6 different keyboards and mice.. and join each lobby each time. The only thing that needs to be done is the main PC is the server and all other PC's or instances of the game are set as slaves with pre-defined camera angles that just follow you around from game to game.. that part of it can be done locally without going online so when you do go online you just show up as one person and no one even knows the difference on their end...

I don't know how the game could get better if that was done like that. omfg it would be nuts nuts nuts.
Newsflash - Mutli Screen Support Breakthrough
wtf im nameless
S2 licensed
I'm sorry to create a new thread, but I think in this case its deserving, I have just found out that this game already has proper multi view multi monitor support BUILT-IN for as many monitors as you would like to connect... here's the kicker. I don't even think the guys who made the game know about it...

Now, as with anything new and untested here's the problem. Because I don't even think they know they put this feature in the game it's a little hard to access and a little tricky to configure. I am hoping... no, praying... that one of the dev's reads this thread and can add this into the menu system so it can be properly utilized.

In some other threads i've discussed what is in my opinion the best possible sollution for sense of speed, FOV, and immersion into the sim, Here it is:

We need to be able to run as many displays as we want to run or as many as we can afford. Each screen needs to have its own camera angle that can be adjusted.. your Main screen would stay the exact same as it is right now, its just you would have a second camera and angle it a little to the left.. that then would be your left monitor display. You can match the angle of the camera to the exact angle of the display...

This way if I had the room and the money I could go get three over head projectors and three 133 inch screens and build a large box as follows:

|---------------|
|....................|
|.......SIM........|
|.......PIT.........|
|....................|

Forgive the bad drawing, imagine you have 133 inch screen in front of you, and 133 inch screen on each side. Your simpit is in the middle of it all... Yes i know your sitting about 4 feet away from a 11 foot screen... Yes i'm a little crazy, ask my wife. Now, right now this setup wont work because if you use SoftTH or TripleHead2Go your making one long monitor... you can adjust FOV but you will distort things on the edges.. so this would not work at all

But..

But..

what if...

Let me ask you this...

If I just did that EXACT same setup but only did the single 133 inch screen in the middle I can go on my merry way and race online... but guess what.. here's where things get interesting.

You Can Spectate Me!!!

ok, so what, you can spectate me... you can get in my car while im racing.. and go into your menu... you can then change the view as you see fit. You can turn off the drawing of the car, the dri
ver, the wheel and wait.. omfg, you can turn left...

Now what if I piped that image onto my left screen.

Did I just say that?

I can run 3 PC's networked with 3 copies of the game and spectate myself... I can then change the angles so I have full left and right view, I just tried it online...

OR

if your PC can support it.. since from what I understand LFS only uses one core...

I can run LFS in three instances on my PC, one on each screen, one running on each core (if you have quad core) and spectate myself. I have not checked what the frame rate would be like if you did this, or if it would even run or crash on one PC. But in theory it is possible. I know I can run LFS twice at once on my PC.

The only view that would not work yet is rear view, because they limit the amount that the drivers head can turn left or right. Thats a very easy fix.

All we need is this put into one menu... and if possible so that the spectators can be local so I can go online and show as only one person, instead of 3 or 4.


All this time the answer was right in front of me and I didnt even see it....

Please please please talk about this guys, it's so close to coming true... you could run 1, 2, 3, 4 whatever.. projectors, LCD monitors, CRT's... you could run 8 screen surround gaming if you wanted to... it would be nuts and if any game deserves it, its this one.

-wtf im nameless
wtf im nameless
S2 licensed
wow, it took me a while to read through (most of) this thread. First off let me just say please ignore my spelling mistakes.. I am kind of shocked as to how many people support this fisheye graphics idea. Although it may be a good option for someone with one monitor, here is what I would like to see.. and only my opinion.

Bluring of any type of graphics in the game is a no no in my opinion... we've worked all these years to get them to this stage and the last thing that I think should be done is distoring them to try to simulate anything.

Having a spherical screen is a great idea, but there is not the right hardware and software support for it.. in addition to that if you think a small number of people have triple monitors with SoftTH or TripleHead2Go.. think of how many less have spherical screens...

Whats the best sollution with todays technology?

Flat panel TV's or over head projectors...

How do we make this work properly?

Multiple in game camera angles that can be independantly adjusted.

I could go out and build a PC today with 3 8800GTX video cards and have 6 video outs with a boat load of graphic power...

If I can do this, why not just plug in 1-6 projectors and use them as:

1) Front wall
2) Left wall
3) Right wall
4) Rear wall
5) Front Ceiling
6) Front Floor

This way I can have up to six projectors plugged in, with fully adjustable camera angles that would have no more distortion than your single screen has right now.

Is it perfect
No...

but you would have no distortion, you would have no monitor bezels showing up at all... If you dont have the room for all that you could do three 52 inch LCDs in a U shape around you...

Anyways, my vista SP1 just finished downloading, ill be back soon.
wtf im nameless
S2 licensed
I tried the 90 degree setup with my cockpit and forza 2, the monitors were too small, it was like wearing a large VR helmet. I had all three 22's wrapped around my face and my cockpit was below me, I couldnt see it at all. It was the most realisic visual I have ever had from any home sim period. The only issues was the monitors were too small and it was hard on your eyes to play for more than one race at a time.

My goal is to do this same setup with projectors, but its hard because not all games have the proper software support... In my quest to build the ultimate racing sim my biggest hurdle is finding which software has the best balance of:

(in no particular order)

a) support for cockpit gauges and multi screens
b) online play
c) cars and tracks
d) Physics
e) Graphics
f) Multi screen support

This game is fairly high up the list.. graphics are good, physics are good, online play is fun.. support for the gauges and LEDS is one of the best... A lack of cars and tracks hurts, but it doesnt hurt the gameplay itself. Multi screen support would be a big thing in my case.. but I understand not everyone runs multiscreen so for developers its not that high on the list of things to do.
wtf im nameless
S2 licensed
Quote from Stang70Fastback :Try driving with TWO monitors. You're constantly staring right AT the 1" thick black bar! Although after a while you completely learn to ignore it. Still odd cause it makes anything in front of you seem a lot wider - be it the car or the road.

I'd imagine you'd get used to it, but with triple monitors your really dont see it at all. With double its kind of hard to miss considering your eyes keep moving over it every turn or every few seconds.

Quote from Technique :For 180 degrees I think you would need atleast 5 monitors or 5 projectors. But yeah I used 4:3 monitors because that's what I have in front of me so it was easy to take screenshots

I believe Juls' suggestion in the other thread was for single display setups - which is what the majority of LFS users have.

No, you can do it with 3, if I have triple 120 inch projectors in a U shape (but squared 90 degree corners) I can sit my cockpit which is a lot smaller in the middle of it in a way that the side projectors actually go behind me.
wtf im nameless
S2 licensed
Quote from Bob Smith :Actually with look steer I find I hardly ever look directly into the side monitors. They are for peripheral vision and immersion. Strange that you spend all this money on setting them up and then never look at them, but that's how it works.

I find that with the side monitors, the main purpose of them is to be able to feel the speed because of the things moving by you quickly in your peripheral vision and its a lot easier to not bump into people because you can see them pulling up on your side. Most turns are visible in my main center monitor, but sometimes sharp S turns can be seen across two or all three monitors and it makes those WAY WAY easier, especially if you don't know the track or are playing a new game.
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